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games-strategy/spring

A 3D multiplayer real-time strategy game engine

Screenshots

  • spring-9999
    ~amd64 ~x86
    +ai java +default headless dedicated test-ai debug -profile -custom-march -custom-cflags +tcmalloc +threaded bindist -lto test java

    View      Download      Browse     License: GPL-2   
    Overlay: spring
  • spring-105.0
    ~amd64 ~x86
    +ai java +default headless dedicated test-ai debug -profile -custom-march -custom-cflags +tcmalloc +threaded bindist -lto test java

    View      Download      Browse     License: GPL-2   
    Overlay: spring

USE Flags

+ai
* This flag is undocumented *
java
Global: Adds support for Java
+default
* This flag is undocumented *
headless
Global: Install without any graphic frontend
dedicated
Global: Adds support for dedicated game servers (some packages do not provide clients and servers at the same time)
test-ai
* This flag is undocumented *
debug
Global: Enable extra debug codepaths, like asserts and extra output. If you want to get meaningful backtraces see http://www.gentoo.org/proj/en/qa/backtraces.xml
-profile
* This flag is undocumented *
-custom-march
* This flag is undocumented *
-custom-cflags
* This flag is undocumented *
+tcmalloc
* This flag is undocumented *
+threaded
* This flag is undocumented *
bindist
Global: Flag to enable or disable options for prebuilt (GRP) packages (eg. due to licensing issues)
-lto
* This flag is undocumented *
test
Global: Workaround to pull in packages needed to run with FEATURES=test. Portage-2.1.2 handles this internally, so don't set it in make.conf/package.use anymore