dev-lsl/lslint
A tool to check the validity of Second Life LSL scripts
ChangeLog
commit 0c4ae1094b071eb27a90930119a1e1229f81e134
Author: Paul Healy <lmiphay@gmail.com>
Date: Mon Sep 4 20:12:52 2023 +0100
use eapi 8
Signed-off-by: Paul Healy <lmiphay@gmail.com>
commit fb251b615d1cbd796845f622d62372a3ce000bb0
Author: Paul Healy <lmiphay@gmail.com>
Date: Sat Feb 19 13:17:52 2022 +0000
dont call g++ directly
Signed-off-by: Paul Healy <lmiphay@gmail.com>
commit 6b24505d9ba19c41388f52ac234754f12ac5909c
Author: Paul Healy <lmiphay@gmail.com>
Date: Mon Aug 6 16:58:21 2018 +0100
add ebuild for lslint
Author: Paul Healy <lmiphay@gmail.com>
Date: Mon Sep 4 20:12:52 2023 +0100
use eapi 8
Signed-off-by: Paul Healy <lmiphay@gmail.com>
commit fb251b615d1cbd796845f622d62372a3ce000bb0
Author: Paul Healy <lmiphay@gmail.com>
Date: Sat Feb 19 13:17:52 2022 +0000
dont call g++ directly
Signed-off-by: Paul Healy <lmiphay@gmail.com>
commit 6b24505d9ba19c41388f52ac234754f12ac5909c
Author: Paul Healy <lmiphay@gmail.com>
Date: Mon Aug 6 16:58:21 2018 +0100
add ebuild for lslint