# Copyright 2020-2022 Gentoo Authors # Distributed under the terms of the GNU General Public License v2 EAPI=8 inherit cmake git-r3 toolchain-funcs xdg DESCRIPTION="An emulator for Nintendo Switch" HOMEPAGE="https://yuzu-emu.org" EGIT_REPO_URI="https://codeberg.org/yuzu-emu/yuzu" EGIT_SUBMODULES=( '-*' 'dynarmic' 'simpleini' 'sirit' 'tzdb_to_nx' 'externals/nx_tzdb/tzdb_to_nx/externals/tz/tz' 'VulkanMemoryAllocator' 'xbyak' ) # Dynarmic is not intended to be generic, it is tweaked to fit emulated processor # TODO wait 'xbyak' waiting version bump. see #860816 LICENSE="|| ( Apache-2.0 GPL-2+ ) 0BSD BSD GPL-2+ ISC MIT !system-vulkan? ( Apache-2.0 )" SLOT="0" KEYWORDS="amd64" IUSE="+compatibility-list +cubeb discord +qt5 qt6 sdl +system-vulkan test webengine +webservice" RDEPEND=" =app-arch/zstd-1.5 >=dev-libs/inih-52 >=dev-libs/libfmt-11:= >=dev-libs/openssl-1.1:= >=media-video/ffmpeg-4.3:= >=net-libs/enet-1.3 app-arch/lz4:= dev-libs/boost:=[context] media-libs/opus media-libs/vulkan-loader sys-libs/zlib virtual/libusb:1 cubeb? ( media-libs/cubeb ) qt5? ( >=dev-qt/qtcore-5.15:5 >=dev-qt/qtgui-5.15:5 >=dev-qt/qtmultimedia-5.15:5 >=dev-qt/qtwidgets-5.15:5 ) qt6? ( >=dev-qt/qtbase-6.6.0:6[gui,widgets] ) sdl? ( >=media-libs/libsdl2-2.0.18 ) " DEPEND="${RDEPEND} dev-cpp/cpp-httplib dev-cpp/cpp-jwt system-vulkan? ( >=dev-util/spirv-tools-1.3.236 >=dev-util/vulkan-headers-1.3.236 >=dev-util/vulkan-utility-libraries-1.3.236 ) test? ( "${S}"/compatibility_list.json } src_prepare() { # temporary fix sed -i -e '/Werror/d' src/CMakeLists.txt || die # Allow skip submodule downloading rm .gitmodules || die # Unbundle mbedtls sed -i -e '/^# mbedtls/,/^endif()/d' externals/CMakeLists.txt || die sed -i -e 's/mbedtls/& mbedcrypto mbedx509/' \ src/dedicated_room/CMakeLists.txt \ src/core/CMakeLists.txt || die # Workaround: GenerateSCMRev fails sed -i -e "s/@GIT_BRANCH@/${EGIT_BRANCH:-master}/" \ -e "s/@GIT_REV@/$(git rev-parse --short HEAD)/" \ -e "s/@GIT_DESC@/$(git describe --always --long)/" \ src/common/scm_rev.cpp.in || die if ! use discord; then sed -i -e '/^if.*discord-rpc/,/^endif()/d' externals/CMakeLists.txt || die else # Unbundle discord rapidjson sed -i -e '/NOT RAPIDJSONTEST/,/endif(NOT RAPIDJSONTEST)/d' \ -e '/find_file(RAPIDJSON/d' -e 's:\${RAPIDJSON}:"/usr/include/rapidjson":' \ externals/discord-rpc/CMakeLists.txt || die fi # Unbundle cubeb use cubeb && sed -i '$afind_package(Threads REQUIRED)' CMakeLists.txt || die sed -i '/^if.*cubeb/,/^endif()/d' externals/CMakeLists.txt || die # Unbundle cpp-httplib sed -i -e '/httplib/s/ 0.12//' CMakeLists.txt || die sed -i -e '/^# httplib/,/^endif()/d' externals/CMakeLists.txt || die # Unbundle enet sed -i -e '/^if.*enet/,/^endif()/d' externals/CMakeLists.txt || die sed -i -e '/enet\/enet\.h/{s/"//}' src/network/network.cpp || die # LZ4 temporary fix: https://github.com/yuzu-emu/yuzu/pull/9054/commits/a8021f5a18bc5251aef54468fa6033366c6b92d9 sed -i 's/lz4::lz4/lz4/' src/common/CMakeLists.txt || die # Allow compiling using older glslang sed -i -e '/Vulkan/s/274/275/' CMakeLists.txt || die cmake_src_prepare } src_configure() { local -a mycmakeargs=( # Libraries are private and rely on circular dependency resolution. -DBUILD_SHARED_LIBS=OFF # dynarmic -DENABLE_COMPATIBILITY_LIST_DOWNLOAD=$(usex compatibility-list) -DENABLE_CUBEB=$(usex cubeb) -DENABLE_LIBUSB=ON -DENABLE_QT=$(usev qt5 ON || usev qt6 ON || echo OFF ) -DENABLE_QT_TRANSLATION=$(usev qt5 ON || usev qt6 ON || echo OFF ) -DENABLE_QT6=$(usex qt6) -DENABLE_SDL2=$(usex sdl) -DENABLE_WEB_SERVICE=$(usex webservice) -DUSE_DISCORD_PRESENCE=$(usex discord) -DYUZU_TESTS=$(usex test) -DYUZU_USE_EXTERNAL_VULKAN_HEADERS=$(usex system-vulkan no yes) -DYUZU_USE_EXTERNAL_VULKAN_UTILITY_LIBRARIES=$(usex system-vulkan no yes) -DYUZU_USE_EXTERNAL_VULKAN_SPIRV_TOOLS=$(usex system-vulkan no yes) -DYUZU_USE_EXTERNAL_SDL2=OFF -DYUZU_USE_QT_WEB_ENGINE=$(usex webengine) -DYUZU_CMD=OFF -DYUZU_ROOM=OFF ) cmake_src_configure # This would be better in src_unpack but it would be unlinked if use compatibility-list; then #mv "${S}"/compatibility_list.json "${BUILD_DIR}"/dist/compatibility_list/ || die xz --decompress --stdout "${FILESDIR}/gamedb.xz" > "${BUILD_DIR}"/dist/compatibility_list/compatibility_list.json || die fi }